fix(main): conditionally log missing .env file message based on debug mode

This commit is contained in:
CaIon
2025-09-30 11:22:00 +08:00
parent 595e3fed91
commit 8e10af82b1

View File

@@ -185,8 +185,9 @@ func InitResources() error {
// This is a placeholder function for future resource initialization
err := godotenv.Load(".env")
if err != nil {
common.SysLog("未找到 .env 文件,使用默认环境变量,如果需要,请创建 .env 文件并设置相关变量")
common.SysLog("No .env file found, using default environment variables. If needed, please create a .env file and set the relevant variables.")
if common.DebugEnabled {
common.SysLog("No .env file found, using default environment variables. If needed, please create a .env file and set the relevant variables.")
}
}
// 加载环境变量