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feat(ios): refresh home canvas toolbar
This commit is contained in:
committed by
Nimrod Gutman
parent
67746a12de
commit
6bcf89b09b
223
apps/ios/Sources/HomeToolbar.swift
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223
apps/ios/Sources/HomeToolbar.swift
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import SwiftUI
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struct HomeToolbar: View {
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var gateway: StatusPill.GatewayState
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var voiceWakeEnabled: Bool
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var activity: StatusPill.Activity?
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var brighten: Bool
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var talkButtonEnabled: Bool
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var talkActive: Bool
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var talkTint: Color
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var onStatusTap: () -> Void
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var onChatTap: () -> Void
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var onTalkTap: () -> Void
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var onSettingsTap: () -> Void
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@Environment(\.colorSchemeContrast) private var contrast
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var body: some View {
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VStack(spacing: 0) {
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Rectangle()
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.fill(.white.opacity(self.contrast == .increased ? 0.46 : (self.brighten ? 0.18 : 0.12)))
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.frame(height: self.contrast == .increased ? 1.0 : 0.6)
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.allowsHitTesting(false)
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HStack(spacing: 12) {
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HomeToolbarStatusButton(
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gateway: self.gateway,
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voiceWakeEnabled: self.voiceWakeEnabled,
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activity: self.activity,
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brighten: self.brighten,
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onTap: self.onStatusTap)
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Spacer(minLength: 0)
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HStack(spacing: 8) {
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HomeToolbarActionButton(
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systemImage: "text.bubble.fill",
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accessibilityLabel: "Chat",
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brighten: self.brighten,
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action: self.onChatTap)
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if self.talkButtonEnabled {
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HomeToolbarActionButton(
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systemImage: self.talkActive ? "waveform.circle.fill" : "waveform.circle",
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accessibilityLabel: self.talkActive ? "Talk Mode On" : "Talk Mode Off",
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brighten: self.brighten,
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tint: self.talkTint,
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isActive: self.talkActive,
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action: self.onTalkTap)
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}
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HomeToolbarActionButton(
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systemImage: "gearshape.fill",
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accessibilityLabel: "Settings",
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brighten: self.brighten,
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action: self.onSettingsTap)
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}
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}
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.padding(.horizontal, 12)
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.padding(.top, 10)
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.padding(.bottom, 8)
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}
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.frame(maxWidth: .infinity)
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.background(.ultraThinMaterial)
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.overlay(alignment: .top) {
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LinearGradient(
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colors: [
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.white.opacity(self.brighten ? 0.10 : 0.06),
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.clear,
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],
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startPoint: .top,
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endPoint: .bottom)
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.allowsHitTesting(false)
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}
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}
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}
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private struct HomeToolbarStatusButton: View {
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@Environment(\.scenePhase) private var scenePhase
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@Environment(\.accessibilityReduceMotion) private var reduceMotion
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@Environment(\.colorSchemeContrast) private var contrast
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var gateway: StatusPill.GatewayState
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var voiceWakeEnabled: Bool
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var activity: StatusPill.Activity?
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var brighten: Bool
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var onTap: () -> Void
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@State private var pulse: Bool = false
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var body: some View {
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Button(action: self.onTap) {
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HStack(spacing: 8) {
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HStack(spacing: 6) {
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Circle()
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.fill(self.gateway.color)
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.frame(width: 8, height: 8)
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.scaleEffect(
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self.gateway == .connecting && !self.reduceMotion
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? (self.pulse ? 1.15 : 0.85)
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: 1.0
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)
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.opacity(self.gateway == .connecting && !self.reduceMotion ? (self.pulse ? 1.0 : 0.6) : 1.0)
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Text(self.gateway.title)
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.font(.footnote.weight(.semibold))
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.foregroundStyle(.primary)
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.lineLimit(1)
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}
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if let activity {
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Image(systemName: activity.systemImage)
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.font(.footnote.weight(.semibold))
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.foregroundStyle(activity.tint ?? .primary)
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.transition(.opacity.combined(with: .move(edge: .top)))
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} else {
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Image(systemName: self.voiceWakeEnabled ? "mic.fill" : "mic.slash")
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.font(.footnote.weight(.semibold))
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.foregroundStyle(self.voiceWakeEnabled ? .primary : .secondary)
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.transition(.opacity.combined(with: .move(edge: .top)))
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}
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}
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.padding(.horizontal, 12)
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.padding(.vertical, 8)
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.background {
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RoundedRectangle(cornerRadius: 14, style: .continuous)
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.fill(Color.black.opacity(self.brighten ? 0.12 : 0.18))
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.overlay {
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RoundedRectangle(cornerRadius: 14, style: .continuous)
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.strokeBorder(
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.white.opacity(self.contrast == .increased ? 0.46 : (self.brighten ? 0.22 : 0.16)),
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lineWidth: self.contrast == .increased ? 1.0 : 0.6)
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}
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}
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}
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.buttonStyle(.plain)
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.accessibilityLabel("Connection Status")
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.accessibilityValue(self.accessibilityValue)
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.accessibilityHint(self.gateway == .connected ? "Double tap for gateway actions" : "Double tap to open settings")
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.onAppear { self.updatePulse(for: self.gateway, scenePhase: self.scenePhase, reduceMotion: self.reduceMotion) }
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.onDisappear { self.pulse = false }
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.onChange(of: self.gateway) { _, newValue in
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self.updatePulse(for: newValue, scenePhase: self.scenePhase, reduceMotion: self.reduceMotion)
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}
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.onChange(of: self.scenePhase) { _, newValue in
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self.updatePulse(for: self.gateway, scenePhase: newValue, reduceMotion: self.reduceMotion)
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}
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.onChange(of: self.reduceMotion) { _, newValue in
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self.updatePulse(for: self.gateway, scenePhase: self.scenePhase, reduceMotion: newValue)
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}
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.animation(.easeInOut(duration: 0.18), value: self.activity?.title)
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}
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private var accessibilityValue: String {
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if let activity {
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return "\(self.gateway.title), \(activity.title)"
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}
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return "\(self.gateway.title), Voice Wake \(self.voiceWakeEnabled ? "enabled" : "disabled")"
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}
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private func updatePulse(for gateway: StatusPill.GatewayState, scenePhase: ScenePhase, reduceMotion: Bool) {
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guard gateway == .connecting, scenePhase == .active, !reduceMotion else {
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withAnimation(reduceMotion ? .none : .easeOut(duration: 0.2)) { self.pulse = false }
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return
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}
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guard !self.pulse else { return }
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withAnimation(.easeInOut(duration: 0.9).repeatForever(autoreverses: true)) {
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self.pulse = true
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}
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}
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}
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private struct HomeToolbarActionButton: View {
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@Environment(\.colorSchemeContrast) private var contrast
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let systemImage: String
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let accessibilityLabel: String
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let brighten: Bool
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var tint: Color?
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var isActive: Bool = false
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let action: () -> Void
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var body: some View {
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Button(action: self.action) {
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Image(systemName: self.systemImage)
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.font(.system(size: 16, weight: .semibold))
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.foregroundStyle(self.isActive ? (self.tint ?? .primary) : .primary)
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.frame(width: 40, height: 40)
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.background {
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RoundedRectangle(cornerRadius: 12, style: .continuous)
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.fill(Color.black.opacity(self.brighten ? 0.12 : 0.18))
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.overlay {
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if let tint {
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RoundedRectangle(cornerRadius: 12, style: .continuous)
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.fill(
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LinearGradient(
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colors: [
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tint.opacity(self.isActive ? 0.22 : 0.14),
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tint.opacity(self.isActive ? 0.08 : 0.04),
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.clear,
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],
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startPoint: .topLeading,
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endPoint: .bottomTrailing))
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.blendMode(.overlay)
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}
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}
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.overlay {
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RoundedRectangle(cornerRadius: 12, style: .continuous)
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.strokeBorder(
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(self.tint ?? .white).opacity(
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self.isActive
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? 0.34
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: (self.contrast == .increased ? 0.4 : (self.brighten ? 0.22 : 0.16))
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),
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lineWidth: self.contrast == .increased ? 1.0 : (self.isActive ? 0.8 : 0.6))
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}
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}
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}
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.buttonStyle(.plain)
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.accessibilityLabel(self.accessibilityLabel)
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}
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}
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