refactor(ios): dedupe gateway helpers

This commit is contained in:
Peter Steinberger
2026-02-15 20:38:26 +00:00
parent ef2c66a16b
commit 778959b3dc
8 changed files with 179 additions and 258 deletions

View File

@@ -104,66 +104,10 @@ struct RootTabs: View {
}
private var statusActivity: StatusPill.Activity? {
// Keep the top pill consistent across tabs (camera + voice wake + pairing states).
if self.appModel.isBackgrounded {
return StatusPill.Activity(
title: "Foreground required",
systemImage: "exclamationmark.triangle.fill",
tint: .orange)
}
let gatewayStatus = self.appModel.gatewayStatusText.trimmingCharacters(in: .whitespacesAndNewlines)
let gatewayLower = gatewayStatus.lowercased()
if gatewayLower.contains("repair") {
return StatusPill.Activity(title: "Repairing…", systemImage: "wrench.and.screwdriver", tint: .orange)
}
if gatewayLower.contains("approval") || gatewayLower.contains("pairing") {
return StatusPill.Activity(title: "Approval pending", systemImage: "person.crop.circle.badge.clock")
}
// Avoid duplicating the primary gateway status ("Connecting") in the activity slot.
if self.appModel.screenRecordActive {
return StatusPill.Activity(title: "Recording screen…", systemImage: "record.circle.fill", tint: .red)
}
if let cameraHUDText = self.appModel.cameraHUDText,
let cameraHUDKind = self.appModel.cameraHUDKind,
!cameraHUDText.isEmpty
{
let systemImage: String
let tint: Color?
switch cameraHUDKind {
case .photo:
systemImage = "camera.fill"
tint = nil
case .recording:
systemImage = "video.fill"
tint = .red
case .success:
systemImage = "checkmark.circle.fill"
tint = .green
case .error:
systemImage = "exclamationmark.triangle.fill"
tint = .red
}
return StatusPill.Activity(title: cameraHUDText, systemImage: systemImage, tint: tint)
}
if self.voiceWakeEnabled {
let voiceStatus = self.appModel.voiceWake.statusText
if voiceStatus.localizedCaseInsensitiveContains("microphone permission") {
return StatusPill.Activity(title: "Mic permission", systemImage: "mic.slash", tint: .orange)
}
if voiceStatus == "Paused" {
// Talk mode intentionally pauses voice wake to release the mic. Don't spam the HUD for that case.
if self.appModel.talkMode.isEnabled {
return nil
}
let suffix = self.appModel.isBackgrounded ? " (background)" : ""
return StatusPill.Activity(title: "Voice Wake paused\(suffix)", systemImage: "pause.circle.fill")
}
}
return nil
StatusActivityBuilder.build(
appModel: self.appModel,
voiceWakeEnabled: self.voiceWakeEnabled,
cameraHUDText: self.appModel.cameraHUDText,
cameraHUDKind: self.appModel.cameraHUDKind)
}
}