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feat: thread-bound subagents on Discord (#21805)
* docs: thread-bound subagents plan * docs: add exact thread-bound subagent implementation touchpoints * Docs: prioritize auto thread-bound subagent flow * Docs: add ACP harness thread-binding extensions * Discord: add thread-bound session routing and auto-bind spawn flow * Subagents: add focus commands and ACP/session binding lifecycle hooks * Tests: cover thread bindings, focus commands, and ACP unbind hooks * Docs: add plugin-hook appendix for thread-bound subagents * Plugins: add subagent lifecycle hook events * Core: emit subagent lifecycle hooks and decouple Discord bindings * Discord: handle subagent bind lifecycle via plugin hooks * Subagents: unify completion finalizer and split registry modules * Add subagent lifecycle events module * Hooks: fix subagent ended context key * Discord: share thread bindings across ESM and Jiti * Subagents: add persistent sessions_spawn mode for thread-bound sessions * Subagents: clarify thread intro and persistent completion copy * test(subagents): stabilize sessions_spawn lifecycle cleanup assertions * Discord: add thread-bound session TTL with auto-unfocus * Subagents: fail session spawns when thread bind fails * Subagents: cover thread session failure cleanup paths * Session: add thread binding TTL config and /session ttl controls * Tests: align discord reaction expectations * Agent: persist sessionFile for keyed subagent sessions * Discord: normalize imports after conflict resolution * Sessions: centralize sessionFile resolve/persist helper * Discord: harden thread-bound subagent session routing * Rebase: resolve upstream/main conflicts * Subagents: move thread binding into hooks and split bindings modules * Docs: add channel-agnostic subagent routing hook plan * Agents: decouple subagent routing from Discord * Discord: refactor thread-bound subagent flows * Subagents: prevent duplicate end hooks and orphaned failed sessions * Refactor: split subagent command and provider phases * Subagents: honor hook delivery target overrides * Discord: add thread binding kill switches and refresh plan doc * Discord: fix thread bind channel resolution * Routing: centralize account id normalization * Discord: clean up thread bindings on startup failures * Discord: add startup cleanup regression tests * Docs: add long-term thread-bound subagent architecture * Docs: split session binding plan and dedupe thread-bound doc * Subagents: add channel-agnostic session binding routing * Subagents: stabilize announce completion routing tests * Subagents: cover multi-bound completion routing * Subagents: suppress lifecycle hooks on failed thread bind * tests: fix discord provider mock typing regressions * docs/protocol: sync slash command aliases and delete param models * fix: add changelog entry for Discord thread-bound subagents (#21805) (thanks @onutc) --------- Co-authored-by: Shadow <hi@shadowing.dev>
This commit is contained in:
56
src/agents/subagent-registry-state.ts
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56
src/agents/subagent-registry-state.ts
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@@ -0,0 +1,56 @@
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import {
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loadSubagentRegistryFromDisk,
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saveSubagentRegistryToDisk,
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} from "./subagent-registry.store.js";
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import type { SubagentRunRecord } from "./subagent-registry.types.js";
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export function persistSubagentRunsToDisk(runs: Map<string, SubagentRunRecord>) {
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try {
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saveSubagentRegistryToDisk(runs);
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} catch {
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// ignore persistence failures
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}
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}
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export function restoreSubagentRunsFromDisk(params: {
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runs: Map<string, SubagentRunRecord>;
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mergeOnly?: boolean;
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}) {
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const restored = loadSubagentRegistryFromDisk();
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if (restored.size === 0) {
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return 0;
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}
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let added = 0;
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for (const [runId, entry] of restored.entries()) {
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if (!runId || !entry) {
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continue;
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}
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if (params.mergeOnly && params.runs.has(runId)) {
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continue;
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}
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params.runs.set(runId, entry);
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added += 1;
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}
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return added;
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}
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export function getSubagentRunsSnapshotForRead(
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inMemoryRuns: Map<string, SubagentRunRecord>,
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): Map<string, SubagentRunRecord> {
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const merged = new Map<string, SubagentRunRecord>();
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const shouldReadDisk = !(process.env.VITEST || process.env.NODE_ENV === "test");
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if (shouldReadDisk) {
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try {
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// Persisted state lets other worker processes observe active runs.
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for (const [runId, entry] of loadSubagentRegistryFromDisk().entries()) {
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merged.set(runId, entry);
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}
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} catch {
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// Ignore disk read failures and fall back to local memory.
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}
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}
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for (const [runId, entry] of inMemoryRuns.entries()) {
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merged.set(runId, entry);
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}
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return merged;
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}
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