refactor: rename to openclaw

This commit is contained in:
Peter Steinberger
2026-01-30 03:15:10 +01:00
parent 4583f88626
commit 9a7160786a
2357 changed files with 16688 additions and 16788 deletions

View File

@@ -0,0 +1,28 @@
import Foundation
public enum OpenClawNodeErrorCode: String, Codable, Sendable {
case notPaired = "NOT_PAIRED"
case unauthorized = "UNAUTHORIZED"
case backgroundUnavailable = "NODE_BACKGROUND_UNAVAILABLE"
case invalidRequest = "INVALID_REQUEST"
case unavailable = "UNAVAILABLE"
}
public struct OpenClawNodeError: Error, Codable, Sendable, Equatable {
public var code: OpenClawNodeErrorCode
public var message: String
public var retryable: Bool?
public var retryAfterMs: Int?
public init(
code: OpenClawNodeErrorCode,
message: String,
retryable: Bool? = nil,
retryAfterMs: Int? = nil)
{
self.code = code
self.message = message
self.retryable = retryable
self.retryAfterMs = retryAfterMs
}
}