fix(discord): harden voice DAVE receive reliability (#25861)

Reimplements and consolidates related work:
- #24339 stale disconnect/destroyed session guards
- #25312 voice listener cleanup on stop
- #23036 restore @snazzah/davey runtime dependency

Adds Discord voice DAVE config passthrough, repeated decrypt failure
rejoin recovery, regression tests, docs, and changelog updates.

Co-authored-by: Frank Yang <frank.ekn@gmail.com>
Co-authored-by: Do Cao Hieu <admin@docaohieu.com>
This commit is contained in:
Peter Steinberger
2026-02-25 00:19:36 +00:00
parent 1839ba8ccb
commit 9cd50c51b0
11 changed files with 555 additions and 12 deletions

View File

@@ -45,6 +45,9 @@ const MIN_SEGMENT_SECONDS = 0.35;
const SILENCE_DURATION_MS = 1_000;
const PLAYBACK_READY_TIMEOUT_MS = 15_000;
const SPEAKING_READY_TIMEOUT_MS = 60_000;
const DECRYPT_FAILURE_WINDOW_MS = 30_000;
const DECRYPT_FAILURE_RECONNECT_THRESHOLD = 3;
const DECRYPT_FAILURE_PATTERN = /DecryptionFailed\(/;
const logger = createSubsystemLogger("discord/voice");
@@ -69,6 +72,9 @@ type VoiceSessionEntry = {
playbackQueue: Promise<void>;
processingQueue: Promise<void>;
activeSpeakers: Set<string>;
decryptFailureCount: number;
lastDecryptFailureAt: number;
decryptRecoveryInFlight: boolean;
stop: () => void;
};
@@ -377,12 +383,21 @@ export class DiscordVoiceManager {
}
const adapterCreator = voicePlugin.getGatewayAdapterCreator(guildId);
const daveEncryption = this.params.discordConfig.voice?.daveEncryption;
const decryptionFailureTolerance = this.params.discordConfig.voice?.decryptionFailureTolerance;
logVoiceVerbose(
`join: DAVE settings encryption=${daveEncryption === false ? "off" : "on"} tolerance=${
decryptionFailureTolerance ?? "default"
}`,
);
const connection = joinVoiceChannel({
channelId,
guildId,
adapterCreator,
selfDeaf: false,
selfMute: false,
daveEncryption,
decryptionFailureTolerance,
});
try {
@@ -412,6 +427,17 @@ export class DiscordVoiceManager {
const player = createAudioPlayer();
connection.subscribe(player);
let speakingHandler: ((userId: string) => void) | undefined;
let disconnectedHandler: (() => Promise<void>) | undefined;
let destroyedHandler: (() => void) | undefined;
let playerErrorHandler: ((err: Error) => void) | undefined;
const clearSessionIfCurrent = () => {
const active = this.sessions.get(guildId);
if (active?.connection === connection) {
this.sessions.delete(guildId);
}
};
const entry: VoiceSessionEntry = {
guildId,
channelId,
@@ -422,37 +448,55 @@ export class DiscordVoiceManager {
playbackQueue: Promise.resolve(),
processingQueue: Promise.resolve(),
activeSpeakers: new Set(),
decryptFailureCount: 0,
lastDecryptFailureAt: 0,
decryptRecoveryInFlight: false,
stop: () => {
if (speakingHandler) {
connection.receiver.speaking.off("start", speakingHandler);
}
if (disconnectedHandler) {
connection.off(VoiceConnectionStatus.Disconnected, disconnectedHandler);
}
if (destroyedHandler) {
connection.off(VoiceConnectionStatus.Destroyed, destroyedHandler);
}
if (playerErrorHandler) {
player.off("error", playerErrorHandler);
}
player.stop();
connection.destroy();
},
};
const speakingHandler = (userId: string) => {
speakingHandler = (userId: string) => {
void this.handleSpeakingStart(entry, userId).catch((err) => {
logger.warn(`discord voice: capture failed: ${formatErrorMessage(err)}`);
});
};
connection.receiver.speaking.on("start", speakingHandler);
connection.on(VoiceConnectionStatus.Disconnected, async () => {
disconnectedHandler = async () => {
try {
await Promise.race([
entersState(connection, VoiceConnectionStatus.Signalling, 5_000),
entersState(connection, VoiceConnectionStatus.Connecting, 5_000),
]);
} catch {
this.sessions.delete(guildId);
clearSessionIfCurrent();
connection.destroy();
}
});
connection.on(VoiceConnectionStatus.Destroyed, () => {
this.sessions.delete(guildId);
});
player.on("error", (err) => {
};
destroyedHandler = () => {
clearSessionIfCurrent();
};
playerErrorHandler = (err: Error) => {
logger.warn(`discord voice: playback error: ${formatErrorMessage(err)}`);
});
};
connection.receiver.speaking.on("start", speakingHandler);
connection.on(VoiceConnectionStatus.Disconnected, disconnectedHandler);
connection.on(VoiceConnectionStatus.Destroyed, destroyedHandler);
player.on("error", playerErrorHandler);
this.sessions.set(guildId, entry);
return {
@@ -526,7 +570,7 @@ export class DiscordVoiceManager {
},
});
stream.on("error", (err) => {
logger.warn(`discord voice: receive error: ${formatErrorMessage(err)}`);
this.handleReceiveError(entry, err);
});
try {
@@ -537,6 +581,7 @@ export class DiscordVoiceManager {
);
return;
}
this.resetDecryptFailureState(entry);
const { path: wavPath, durationSeconds } = await writeWavFile(pcm);
if (durationSeconds < MIN_SEGMENT_SECONDS) {
logVoiceVerbose(
@@ -654,6 +699,64 @@ export class DiscordVoiceManager {
});
}
private handleReceiveError(entry: VoiceSessionEntry, err: unknown) {
const message = formatErrorMessage(err);
logger.warn(`discord voice: receive error: ${message}`);
if (!DECRYPT_FAILURE_PATTERN.test(message)) {
return;
}
const now = Date.now();
if (now - entry.lastDecryptFailureAt > DECRYPT_FAILURE_WINDOW_MS) {
entry.decryptFailureCount = 0;
}
entry.lastDecryptFailureAt = now;
entry.decryptFailureCount += 1;
if (entry.decryptFailureCount === 1) {
logger.warn(
"discord voice: DAVE decrypt failures detected; voice receive may be unstable (upstream: discordjs/discord.js#11419)",
);
}
if (
entry.decryptFailureCount < DECRYPT_FAILURE_RECONNECT_THRESHOLD ||
entry.decryptRecoveryInFlight
) {
return;
}
entry.decryptRecoveryInFlight = true;
this.resetDecryptFailureState(entry);
void this.recoverFromDecryptFailures(entry)
.catch((recoverErr) =>
logger.warn(`discord voice: decrypt recovery failed: ${formatErrorMessage(recoverErr)}`),
)
.finally(() => {
entry.decryptRecoveryInFlight = false;
});
}
private resetDecryptFailureState(entry: VoiceSessionEntry) {
entry.decryptFailureCount = 0;
entry.lastDecryptFailureAt = 0;
}
private async recoverFromDecryptFailures(entry: VoiceSessionEntry) {
const active = this.sessions.get(entry.guildId);
if (!active || active.connection !== entry.connection) {
return;
}
logger.warn(
`discord voice: repeated decrypt failures; attempting rejoin for guild ${entry.guildId} channel ${entry.channelId}`,
);
const leaveResult = await this.leave({ guildId: entry.guildId });
if (!leaveResult.ok) {
logger.warn(`discord voice: decrypt recovery leave failed: ${leaveResult.message}`);
return;
}
const result = await this.join({ guildId: entry.guildId, channelId: entry.channelId });
if (!result.ok) {
logger.warn(`discord voice: rejoin after decrypt failures failed: ${result.message}`);
}
}
private async resolveSpeakerLabel(guildId: string, userId: string): Promise<string | undefined> {
try {
const member = await this.params.client.fetchMember(guildId, userId);