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Agents: add nested subagent orchestration controls and reduce subagent token waste (#14447)
* Agents: add subagent orchestration controls
* Agents: add subagent orchestration controls (WIP uncommitted changes)
* feat(subagents): add depth-based spawn gating for sub-sub-agents
* feat(subagents): tool policy, registry, and announce chain for nested agents
* feat(subagents): system prompt, docs, changelog for nested sub-agents
* fix(subagents): prevent model fallback override, show model during active runs, and block context overflow fallback
Bug 1: When a session has an explicit model override (e.g., gpt/openai-codex),
the fallback candidate logic in resolveFallbackCandidates silently appended the
global primary model (opus) as a backstop. On reinjection/steer with a transient
error, the session could fall back to opus which has a smaller context window
and crash. Fix: when storedModelOverride is set, pass fallbacksOverride ?? []
instead of undefined, preventing the implicit primary backstop.
Bug 2: Active subagents showed 'model n/a' in /subagents list because
resolveModelDisplay only read entry.model/modelProvider (populated after run
completes). Fix: fall back to modelOverride/providerOverride fields which are
populated at spawn time via sessions.patch.
Bug 3: Context overflow errors (prompt too long, context_length_exceeded) could
theoretically escape runEmbeddedPiAgent and be treated as failover candidates
in runWithModelFallback, causing a switch to a model with a smaller context
window. Fix: in runWithModelFallback, detect context overflow errors via
isLikelyContextOverflowError and rethrow them immediately instead of trying the
next model candidate.
* fix(subagents): track spawn depth in session store and fix announce routing for nested agents
* Fix compaction status tracking and dedupe overflow compaction triggers
* fix(subagents): enforce depth block via session store and implement cascade kill
* fix: inject group chat context into system prompt
* fix(subagents): always write model to session store at spawn time
* Preserve spawnDepth when agent handler rewrites session entry
* fix(subagents): suppress announce on steer-restart
* fix(subagents): fallback spawned session model to runtime default
* fix(subagents): enforce spawn depth when caller key resolves by sessionId
* feat(subagents): implement active-first ordering for numeric targets and enhance task display
- Added a test to verify that subagents with numeric targets follow an active-first list ordering.
- Updated `resolveSubagentTarget` to sort subagent runs based on active status and recent activity.
- Enhanced task display in command responses to prevent truncation of long task descriptions.
- Introduced new utility functions for compacting task text and managing subagent run states.
* fix(subagents): show model for active runs via run record fallback
When the spawned model matches the agent's default model, the session
store's override fields are intentionally cleared (isDefault: true).
The model/modelProvider fields are only populated after the run
completes. This left active subagents showing 'model n/a'.
Fix: store the resolved model on SubagentRunRecord at registration
time, and use it as a fallback in both display paths (subagents tool
and /subagents command) when the session store entry has no model info.
Changes:
- SubagentRunRecord: add optional model field
- registerSubagentRun: accept and persist model param
- sessions-spawn-tool: pass resolvedModel to registerSubagentRun
- subagents-tool: pass run record model as fallback to resolveModelDisplay
- commands-subagents: pass run record model as fallback to resolveModelDisplay
* feat(chat): implement session key resolution and reset on sidebar navigation
- Added functions to resolve the main session key and reset chat state when switching sessions from the sidebar.
- Updated the `renderTab` function to handle session key changes when navigating to the chat tab.
- Introduced a test to verify that the session resets to "main" when opening chat from the sidebar navigation.
* fix: subagent timeout=0 passthrough and fallback prompt duplication
Bug 1: runTimeoutSeconds=0 now means 'no timeout' instead of applying 600s default
- sessions-spawn-tool: default to undefined (not 0) when neither timeout param
is provided; use != null check so explicit 0 passes through to gateway
- agent.ts: accept 0 as valid timeout (resolveAgentTimeoutMs already handles
0 → MAX_SAFE_TIMEOUT_MS)
Bug 2: model fallback no longer re-injects the original prompt as a duplicate
- agent.ts: track fallback attempt index; on retries use a short continuation
message instead of the full original prompt since the session file already
contains it from the first attempt
- Also skip re-sending images on fallback retries (already in session)
* feat(subagents): truncate long task descriptions in subagents command output
- Introduced a new utility function to format task previews, limiting their length to improve readability.
- Updated the command handler to use the new formatting function, ensuring task descriptions are truncated appropriately.
- Adjusted related tests to verify that long task descriptions are now truncated in the output.
* refactor(subagents): update subagent registry path resolution and improve command output formatting
- Replaced direct import of STATE_DIR with a utility function to resolve the state directory dynamically.
- Enhanced the formatting of command output for active and recent subagents, adding separators for better readability.
- Updated related tests to reflect changes in command output structure.
* fix(subagent): default sessions_spawn to no timeout when runTimeoutSeconds omitted
The previous fix (75a791106) correctly handled the case where
runTimeoutSeconds was explicitly set to 0 ("no timeout"). However,
when models omit the parameter entirely (which is common since the
schema marks it as optional), runTimeoutSeconds resolved to undefined.
undefined flowed through the chain as:
sessions_spawn → timeout: undefined (since undefined != null is false)
→ gateway agent handler → agentCommand opts.timeout: undefined
→ resolveAgentTimeoutMs({ overrideSeconds: undefined })
→ DEFAULT_AGENT_TIMEOUT_SECONDS (600s = 10 minutes)
This caused subagents to be killed at exactly 10 minutes even though
the user's intent (via TOOLS.md) was for subagents to run without a
timeout.
Fix: default runTimeoutSeconds to 0 (no timeout) when neither
runTimeoutSeconds nor timeoutSeconds is provided by the caller.
Subagent spawns are long-running by design and should not inherit the
600s agent-command default timeout.
* fix(subagent): accept timeout=0 in agent-via-gateway path (second 600s default)
* fix: thread timeout override through getReplyFromConfig dispatch path
getReplyFromConfig called resolveAgentTimeoutMs({ cfg }) with no override,
always falling back to the config default (600s). Add timeoutOverrideSeconds
to GetReplyOptions and pass it through as overrideSeconds so callers of the
dispatch chain can specify a custom timeout (0 = no timeout).
This complements the existing timeout threading in agentCommand and the
cron isolated-agent runner, which already pass overrideSeconds correctly.
* feat(model-fallback): normalize OpenAI Codex model references and enhance fallback handling
- Added normalization for OpenAI Codex model references, specifically converting "gpt-5.3-codex" to "openai-codex" before execution.
- Updated the `resolveFallbackCandidates` function to utilize the new normalization logic.
- Enhanced tests to verify the correct behavior of model normalization and fallback mechanisms.
- Introduced a new test case to ensure that the normalization process works as expected for various input formats.
* feat(tests): add unit tests for steer failure behavior in openclaw-tools
- Introduced a new test file to validate the behavior of subagents when steer replacement dispatch fails.
- Implemented tests to ensure that the announce behavior is restored correctly and that the suppression reason is cleared as expected.
- Enhanced the subagent registry with a new function to clear steer restart suppression.
- Updated related components to support the new test scenarios.
* fix(subagents): replace stop command with kill in slash commands and documentation
- Updated the `/subagents` command to replace `stop` with `kill` for consistency in controlling sub-agent runs.
- Modified related documentation to reflect the change in command usage.
- Removed legacy timeoutSeconds references from the sessions-spawn-tool schema and tests to streamline timeout handling.
- Enhanced tests to ensure correct behavior of the updated commands and their interactions.
* feat(tests): add unit tests for readLatestAssistantReply function
- Introduced a new test file for the `readLatestAssistantReply` function to validate its behavior with various message scenarios.
- Implemented tests to ensure the function correctly retrieves the latest assistant message and handles cases where the latest message has no text.
- Mocked the gateway call to simulate different message histories for comprehensive testing.
* feat(tests): enhance subagent kill-all cascade tests and announce formatting
- Added a new test to verify that the `kill-all` command cascades through ended parents to active descendants in subagents.
- Updated the subagent announce formatting tests to reflect changes in message structure, including the replacement of "Findings:" with "Result:" and the addition of new expectations for message content.
- Improved the handling of long findings and stats in the announce formatting logic to ensure concise output.
- Refactored related functions to enhance clarity and maintainability in the subagent registry and tools.
* refactor(subagent): update announce formatting and remove unused constants
- Modified the subagent announce formatting to replace "Findings:" with "Result:" and adjusted related expectations in tests.
- Removed constants for maximum announce findings characters and summary words, simplifying the announcement logic.
- Updated the handling of findings to retain full content instead of truncating, ensuring more informative outputs.
- Cleaned up unused imports in the commands-subagents file to enhance code clarity.
* feat(tests): enhance billing error handling in user-facing text
- Added tests to ensure that normal text mentioning billing plans is not rewritten, preserving user context.
- Updated the `isBillingErrorMessage` and `sanitizeUserFacingText` functions to improve handling of billing-related messages.
- Introduced new test cases for various scenarios involving billing messages to ensure accurate processing and output.
- Enhanced the subagent announce flow to correctly manage active descendant runs, preventing premature announcements.
* feat(subagent): enhance workflow guidance and auto-announcement clarity
- Added a new guideline in the subagent system prompt to emphasize trust in push-based completion, discouraging busy polling for status updates.
- Updated documentation to clarify that sub-agents will automatically announce their results, improving user understanding of the workflow.
- Enhanced tests to verify the new guidance on avoiding polling loops and to ensure the accuracy of the updated prompts.
* fix(cron): avoid announcing interim subagent spawn acks
* chore: clean post-rebase imports
* fix(cron): fall back to child replies when parent stays interim
* fix(subagents): make active-run guidance advisory
* fix(subagents): update announce flow to handle active descendants and enhance test coverage
- Modified the announce flow to defer announcements when active descendant runs are present, ensuring accurate status reporting.
- Updated tests to verify the new behavior, including scenarios where no fallback requester is available and ensuring proper handling of finished subagents.
- Enhanced the announce formatting to include an `expectFinal` flag for better clarity in the announcement process.
* fix(subagents): enhance announce flow and formatting for user updates
- Updated the announce flow to provide clearer instructions for user updates based on active subagent runs and requester context.
- Refactored the announcement logic to improve clarity and ensure internal context remains private.
- Enhanced tests to verify the new message expectations and formatting, including updated prompts for user-facing updates.
- Introduced a new function to build reply instructions based on session context, improving the overall announcement process.
* fix: resolve prep blockers and changelog placement (#14447) (thanks @tyler6204)
* fix: restore cron delivery-plan import after rebase (#14447) (thanks @tyler6204)
* fix: resolve test failures from rebase conflicts (#14447) (thanks @tyler6204)
* fix: apply formatting after rebase (#14447) (thanks @tyler6204)
This commit is contained in:
@@ -59,6 +59,51 @@ export function defaultGroupActivation(requireMention: boolean): "always" | "men
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return !requireMention ? "always" : "mention";
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}
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/**
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* Resolve a human-readable provider label from the raw provider string.
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*/
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function resolveProviderLabel(rawProvider: string | undefined): string {
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const providerKey = rawProvider?.trim().toLowerCase() ?? "";
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if (!providerKey) {
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return "chat";
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}
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if (isInternalMessageChannel(providerKey)) {
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return "WebChat";
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}
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const providerId = normalizeChannelId(rawProvider?.trim());
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if (providerId) {
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return getChannelPlugin(providerId)?.meta.label ?? providerId;
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}
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return `${providerKey.at(0)?.toUpperCase() ?? ""}${providerKey.slice(1)}`;
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}
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/**
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* Build a persistent group-chat context block that is always included in the
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* system prompt for group-chat sessions (every turn, not just the first).
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*
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* Contains: group name, participants, and an explicit instruction to reply
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* directly instead of using the message tool.
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*/
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export function buildGroupChatContext(params: { sessionCtx: TemplateContext }): string {
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const subject = params.sessionCtx.GroupSubject?.trim();
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const members = params.sessionCtx.GroupMembers?.trim();
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const providerLabel = resolveProviderLabel(params.sessionCtx.Provider);
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const lines: string[] = [];
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if (subject) {
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lines.push(`You are in the ${providerLabel} group chat "${subject}".`);
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} else {
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lines.push(`You are in a ${providerLabel} group chat.`);
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}
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if (members) {
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lines.push(`Participants: ${members}.`);
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}
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lines.push(
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"Your replies are automatically sent to this group chat. Do not use the message tool to send to this same group — just reply normally.",
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);
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return lines.join(" ");
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}
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export function buildGroupIntro(params: {
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cfg: OpenClawConfig;
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sessionCtx: TemplateContext;
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@@ -69,23 +114,7 @@ export function buildGroupIntro(params: {
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const activation =
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normalizeGroupActivation(params.sessionEntry?.groupActivation) ?? params.defaultActivation;
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const rawProvider = params.sessionCtx.Provider?.trim();
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const providerKey = rawProvider?.toLowerCase() ?? "";
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const providerId = normalizeChannelId(rawProvider);
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const providerLabel = (() => {
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if (!providerKey) {
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return "chat";
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}
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if (isInternalMessageChannel(providerKey)) {
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return "WebChat";
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}
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if (providerId) {
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return getChannelPlugin(providerId)?.meta.label ?? providerId;
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}
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return `${providerKey.at(0)?.toUpperCase() ?? ""}${providerKey.slice(1)}`;
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})();
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// Do not embed attacker-controlled labels (group subject, members) in system prompts.
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// These labels are provided as user-role "untrusted context" blocks instead.
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const subjectLine = `You are replying inside a ${providerLabel} group chat.`;
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const activationLine =
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activation === "always"
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? "Activation: always-on (you receive every group message)."
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@@ -115,15 +144,7 @@ export function buildGroupIntro(params: {
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"Be a good group participant: mostly lurk and follow the conversation; reply only when directly addressed or you can add clear value. Emoji reactions are welcome when available.";
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const styleLine =
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"Write like a human. Avoid Markdown tables. Don't type literal \\n sequences; use real line breaks sparingly.";
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return [
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subjectLine,
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activationLine,
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providerIdsLine,
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silenceLine,
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cautionLine,
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lurkLine,
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styleLine,
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]
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return [activationLine, providerIdsLine, silenceLine, cautionLine, lurkLine, styleLine]
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.filter(Boolean)
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.join(" ")
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.concat(" Address the specific sender noted in the message context.");
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