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refactor(src): split oversized modules
This commit is contained in:
151
src/agents/skills/config.ts
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151
src/agents/skills/config.ts
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import fs from "node:fs";
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import path from "node:path";
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import type { ClawdbotConfig, SkillConfig } from "../../config/config.js";
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import { resolveSkillKey } from "./frontmatter.js";
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import type { SkillEntry } from "./types.js";
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const DEFAULT_CONFIG_VALUES: Record<string, boolean> = {
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"browser.enabled": true,
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};
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function isTruthy(value: unknown): boolean {
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if (value === undefined || value === null) return false;
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if (typeof value === "boolean") return value;
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if (typeof value === "number") return value !== 0;
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if (typeof value === "string") return value.trim().length > 0;
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return true;
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}
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export function resolveConfigPath(
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config: ClawdbotConfig | undefined,
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pathStr: string,
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) {
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const parts = pathStr.split(".").filter(Boolean);
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let current: unknown = config;
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for (const part of parts) {
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if (typeof current !== "object" || current === null) return undefined;
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current = (current as Record<string, unknown>)[part];
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}
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return current;
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}
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export function isConfigPathTruthy(
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config: ClawdbotConfig | undefined,
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pathStr: string,
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): boolean {
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const value = resolveConfigPath(config, pathStr);
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if (value === undefined && pathStr in DEFAULT_CONFIG_VALUES) {
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return DEFAULT_CONFIG_VALUES[pathStr] === true;
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}
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return isTruthy(value);
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}
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export function resolveSkillConfig(
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config: ClawdbotConfig | undefined,
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skillKey: string,
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): SkillConfig | undefined {
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const skills = config?.skills?.entries;
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if (!skills || typeof skills !== "object") return undefined;
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const entry = (skills as Record<string, SkillConfig | undefined>)[skillKey];
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if (!entry || typeof entry !== "object") return undefined;
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return entry;
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}
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export function resolveRuntimePlatform(): string {
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return process.platform;
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}
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function normalizeAllowlist(input: unknown): string[] | undefined {
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if (!input) return undefined;
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if (!Array.isArray(input)) return undefined;
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const normalized = input.map((entry) => String(entry).trim()).filter(Boolean);
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return normalized.length > 0 ? normalized : undefined;
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}
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function isBundledSkill(entry: SkillEntry): boolean {
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return entry.skill.source === "clawdbot-bundled";
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}
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export function resolveBundledAllowlist(
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config?: ClawdbotConfig,
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): string[] | undefined {
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return normalizeAllowlist(config?.skills?.allowBundled);
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}
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export function isBundledSkillAllowed(
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entry: SkillEntry,
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allowlist?: string[],
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): boolean {
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if (!allowlist || allowlist.length === 0) return true;
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if (!isBundledSkill(entry)) return true;
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const key = resolveSkillKey(entry.skill, entry);
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return allowlist.includes(key) || allowlist.includes(entry.skill.name);
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}
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export function hasBinary(bin: string): boolean {
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const pathEnv = process.env.PATH ?? "";
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const parts = pathEnv.split(path.delimiter).filter(Boolean);
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for (const part of parts) {
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const candidate = path.join(part, bin);
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try {
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fs.accessSync(candidate, fs.constants.X_OK);
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return true;
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} catch {
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// keep scanning
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}
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}
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return false;
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}
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export function shouldIncludeSkill(params: {
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entry: SkillEntry;
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config?: ClawdbotConfig;
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}): boolean {
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const { entry, config } = params;
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const skillKey = resolveSkillKey(entry.skill, entry);
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const skillConfig = resolveSkillConfig(config, skillKey);
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const allowBundled = normalizeAllowlist(config?.skills?.allowBundled);
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const osList = entry.clawdbot?.os ?? [];
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if (skillConfig?.enabled === false) return false;
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if (!isBundledSkillAllowed(entry, allowBundled)) return false;
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if (osList.length > 0 && !osList.includes(resolveRuntimePlatform())) {
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return false;
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}
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if (entry.clawdbot?.always === true) {
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return true;
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}
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const requiredBins = entry.clawdbot?.requires?.bins ?? [];
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if (requiredBins.length > 0) {
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for (const bin of requiredBins) {
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if (!hasBinary(bin)) return false;
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}
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}
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const requiredAnyBins = entry.clawdbot?.requires?.anyBins ?? [];
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if (requiredAnyBins.length > 0) {
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const anyFound = requiredAnyBins.some((bin) => hasBinary(bin));
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if (!anyFound) return false;
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}
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const requiredEnv = entry.clawdbot?.requires?.env ?? [];
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if (requiredEnv.length > 0) {
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for (const envName of requiredEnv) {
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if (process.env[envName]) continue;
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if (skillConfig?.env?.[envName]) continue;
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if (skillConfig?.apiKey && entry.clawdbot?.primaryEnv === envName) {
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continue;
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}
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return false;
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}
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}
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const requiredConfig = entry.clawdbot?.requires?.config ?? [];
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if (requiredConfig.length > 0) {
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for (const configPath of requiredConfig) {
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if (!isConfigPathTruthy(config, configPath)) return false;
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}
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}
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return true;
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}
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