* feat(gateway): add register and awaitDecision methods to ExecApprovalManager
Separates registration (synchronous) from waiting (async) to allow callers
to confirm registration before the decision is made. Adds grace period for
resolved entries to prevent race conditions.
* feat(gateway): add two-phase response and waitDecision handler for exec approvals
Send immediate 'accepted' response after registration so callers can confirm
the approval ID is valid. Add exec.approval.waitDecision endpoint to wait for
decision on already-registered approvals.
* fix(exec): await approval registration before returning approval-pending
Ensures the approval ID is registered in the gateway before the tool returns.
Uses exec.approval.request with expectFinal:false for registration, then
fire-and-forget exec.approval.waitDecision for the decision phase.
Fixes#2402
* test(gateway): update exec-approval test for two-phase response
Add assertion for immediate 'accepted' response before final decision.
* test(exec): update approval-id test mocks for new two-phase flow
Mock both exec.approval.request (registration) and exec.approval.waitDecision
(decision) calls to match the new internal implementation.
* fix(lint): add cause to errors, use generics instead of type assertions
* fix(exec-approval): guard register() against duplicate IDs
* fix: remove unused timeoutMs param, guard register() against duplicates
* fix(exec-approval): throw on duplicate ID, capture entry in closure
* fix: return error on timeout, remove stale test mock branch
* fix: wrap register() in try/catch, make timeout handling consistent
* fix: update snapshot on timeout, make two-phase response opt-in
* fix: extend grace period to 15s, return 'expired' status
* fix: prevent double-resolve after timeout
* fix: make register() idempotent, capture snapshot before await
* fix(gateway): complete two-phase exec approval wiring
* fix: finalize exec approval race fix (openclaw#3357) thanks @ramin-shirali
* fix(protocol): regenerate exec approval request models (openclaw#3357) thanks @ramin-shirali
* fix(test): remove unused callCount in discord threading test
---------
Co-authored-by: rshirali <rshirali@rshirali-haga.local>
Co-authored-by: rshirali <rshirali@rshirali-haga-1.home>
Co-authored-by: Peter Steinberger <steipete@gmail.com>
The @buape/carbon RequestClient wasn't setting Content-Type: application/json
for the attachments endpoint request. Use native fetch with explicit headers
for the upload URL request.
Also pass token through to sendDiscordVoiceMessage for authorization.
Adds support for sending Discord voice messages via the message tool
with asVoice: true parameter.
Voice messages require:
- OGG/Opus format (auto-converted if needed via ffmpeg)
- Waveform data (generated from audio samples)
- Duration in seconds
- Message flag 8192 (IS_VOICE_MESSAGE)
Implementation:
- New voice-message.ts with audio processing utilities
- getAudioDuration() using ffprobe
- generateWaveform() samples audio and creates base64 waveform
- ensureOggOpus() converts audio to required format
- sendDiscordVoiceMessage() handles 3-step Discord upload process
Usage:
message(action='send', channel='discord', target='...',
path='/path/to/audio.mp3', asVoice=true)
Note: Voice messages cannot include text content (Discord limitation)
When multiple agents with autoThread:true are @mentioned in the same
message, only the first agent successfully creates a thread. Subsequent
agents fail because Discord only allows one thread per message.
Previously, the failure was silently caught and the agent would fall
back to replying in the parent channel.
Now, when thread creation fails, the code re-fetches the message and
checks for an existing thread (created by another agent). If found,
the agent replies in that thread instead of falling back.
Fixes#7508
Add null checks for guild.id and guild.name when resolving Discord
entities. This prevents TypeError when processing invite links for
servers/channels the bot doesn't have cached.
Fixes#6606
The channel allowlist parser matches bare numeric strings as channel IDs
before checking for guild IDs, causing guild snowflakes to hit Discord's
/channels/ endpoint (404). Prefix guild-only entries with 'guild:' so the
parser routes them to the correct guild resolution path.
Fixes both the monitor provider and onboarding wizard call sites.
Adds regression tests.
Fixes#5260
The DISCORD_THREAD_STARTER_CACHE Map was growing unbounded during
long-running gateway sessions, causing memory exhaustion.
This fix adds:
- 5-minute TTL expiry (thread starters rarely change)
- Max 500 entries with LRU eviction
- Same caching pattern used by Slack's thread resolver
The implementation mirrors src/slack/monitor/thread-resolution.ts
which already handles this correctly.
Replace the full manual mock with importOriginal spread so new SDK
exports are available automatically. Only ChannelType, MessageType,
and Client are overridden — the rest come from the real module.
Prevents CI breakage when @buape/carbon adds exports (e.g. the
recent StringSelectMenu failure that blocked unrelated PRs).
Closes#13244
When creating a Discord thread without a messageId (standalone thread),
the Discord API defaults to type 12 (private). Most users expect public.
- Default standalone non-forum threads to ChannelType.PublicThread (11)
- Add optional type field to DiscordThreadCreate for explicit control
Closes#14147
When creating a Discord thread without a messageId, the API defaults
to type 12 (private thread) which is unexpected. This adds an explicit
type: PublicThread (11) for standalone thread creation in non-forum
channels, matching user expectations.
Closes#14147
* fix: cap Discord gateway reconnect attempts to prevent infinite loop
The Discord GatewayPlugin was configured with maxAttempts: Infinity,
which causes an unbounded reconnection loop when the Discord gateway
enters a persistent failure state (e.g. code 1005 with stalled HELLO).
In production, this manifested as 2,483+ reconnection attempts in a
single log file, starving the Node.js event loop and preventing cron,
heartbeat, and other subsystems from functioning.
Cap maxAttempts at 50, which provides ~25 minutes of retry time
(with 30s HELLO timeout between attempts) before cleanly exiting
via the existing "Max reconnect attempts" error handler.
Closes#11836
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Changelog: note Discord gateway reconnect cap (#12230) (thanks @Yida-Dev)
---------
Co-authored-by: Yida-Dev <reyifeijun@gmail.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Shadow <shadow@clawd.bot>
* fix: use .js extension for ESM imports of RoutePeerKind
The imports incorrectly used .ts extension which doesn't resolve
with moduleResolution: NodeNext. Changed to .js and added 'type'
import modifier.
* fix tsconfig
* refactor: unify peer kind to ChatType, rename dm to direct
- Replace RoutePeerKind with ChatType throughout codebase
- Change 'dm' literal values to 'direct' in routing/session keys
- Keep backward compat: normalizeChatType accepts 'dm' -> 'direct'
- Add ChatType export to plugin-sdk, deprecate RoutePeerKind
- Update session key parsing to accept both 'dm' and 'direct' markers
- Update all channel monitors and extensions to use ChatType
BREAKING CHANGE: Session keys now use 'direct' instead of 'dm'.
Existing 'dm' keys still work via backward compat layer.
* fix tests
* test: update session key expectations for dmdirect migration
- Fix test expectations to expect :direct: in generated output
- Add explicit backward compat test for normalizeChatType('dm')
- Keep input test data with :dm: keys to verify backward compat
* fix: accept legacy 'dm' in session key parsing for backward compat
getDmHistoryLimitFromSessionKey now accepts both :dm: and :direct:
to ensure old session keys continue to work correctly.
* test: add explicit backward compat tests for dmdirect migration
- session-key.test.ts: verify both :dm: and :direct: keys are valid
- getDmHistoryLimitFromSessionKey: verify both formats work
* feat: backward compat for resetByType.dm config key
* test: skip unix-path Nix tests on Windows
* feat(bluebubbles): auto-strip markdown from outbound messages (#7402)
* fix(security): add timeout to webhook body reading (#6762)
Adds 30-second timeout to readBody() in voice-call, bluebubbles, and nostr
webhook handlers. Prevents Slow-Loris DoS (CWE-400, CVSS 7.5).
Merged with existing maxBytes protection in voice-call.
* fix(security): unify Error objects and lint fixes in webhook timeouts (#6762)
* fix: prevent plugins from auto-enabling without user consent (#3961)
Changes default plugin enabled state from true to false in enablePluginEntry().
Preserves existing enabled:true values. Fixes#3932.
* fix: apply hierarchical mediaMaxMb config to all channels (#8749)
Generalizes resolveAttachmentMaxBytes() to use account → channel → global
config resolution for all channels, not just BlueBubbles. Fixes#7847.
* fix(bluebubbles): sanitize attachment filenames against header injection (#10333)
Strip ", \r, \n, and \\ from filenames after path.basename() to prevent
multipart Content-Disposition header injection (CWE-93, CVSS 5.4).
Also adds sanitization to setGroupIconBlueBubbles which had zero filename
sanitization.
* fix(lint): exclude extensions/ from Oxlint preflight check (#9313)
Extensions use PluginRuntime|null patterns that trigger
no-redundant-type-constituents because PluginRuntime resolves to any.
Excluding extensions/ from Oxlint unblocks user upgrades.
Re-applies the approach from closed PR #10087.
* fix(bluebubbles): add tempGuid to createNewChatWithMessage payload (#7745)
Non-Private-API mode (AppleScript) requires tempGuid in send payloads.
The main sendMessageBlueBubbles already had it, but createNewChatWithMessage
was missing it, causing 400 errors for new chat creation without Private API.
* fix: send stop-typing signal when run ends with NO_REPLY (#8785)
Adds onCleanup callback to the typing controller that fires when the
controller is cleaned up while typing was active (e.g., after NO_REPLY).
Channels using createTypingCallbacks automatically get stop-typing on
cleanup. This prevents the typing indicator from lingering in group chats
when the agent decides not to reply.
* fix(telegram): deduplicate skill commands in multi-agent setup (#5717)
Two fixes:
1. Skip duplicate workspace dirs when listing skill commands across agents.
Multiple agents sharing the same workspace would produce duplicate commands
with _2, _3 suffixes.
2. Clear stale commands via deleteMyCommands before registering new ones.
Commands from deleted skills now get cleaned up on restart.
* fix: add size limits to unbounded in-memory caches (#4948)
Adds max-size caps with oldest-entry eviction to prevent OOM in
long-running deployments:
- BlueBubbles serverInfoCache: 64 entries (already has TTL)
- Google Chat authCache: 32 entries
- Matrix directRoomCache: 1024 entries
- Discord presenceCache: 5000 entries per account
* fix: address review concerns (#11093)
- Chain deleteMyCommands → setMyCommands to prevent race condition (#5717)
- Rename enablePluginEntry to registerPluginEntry (now sets enabled: false)
- Add Slow-Loris timeout test for readJsonBody (#6023)