* fix(discord): defer component interactions to prevent timeout
Discord requires interaction responses within 3 seconds. Button clicks
were routed through the LLM pipeline before responding, exceeding this
window and showing 'This interaction failed' to users.
Now immediately defers the interaction, then processes the agent
response asynchronously.
Fixes#16262
* fix: harden deferred interaction replies and silent chat finals (#16287) (thanks @robbyczgw-cla)
---------
Co-authored-by: Peter Steinberger <steipete@gmail.com>
- Adds `activity`, `status`, `activityType`, and `activityUrl` to Discord provider config schema.
- Implements a `ReadyListener` in `DiscordProvider` to apply these settings on connection.
- Solves the issue where `@buape/carbon` ignores initial presence options in constructor.
- Validated manually and via existing test suite.
* Browser/Security: constrain trace and download output paths to temp roots
* Changelog: remove advisory ID from pre-public security note
* Browser/Security: constrain trace and download output paths to temp roots
* Changelog: remove advisory ID from pre-public security note
* test(bluebubbles): align timeout status expectation to 408
* test(discord): remove unused race-condition counter in threading test
* test(bluebubbles): align timeout status expectation to 408
Fixes#8278
When autoThread is enabled and a thread already exists (user continues
conversation in thread), replies were sometimes routing to the root
channel instead of the thread. This happened because the reply delivery
plan only explicitly set the thread target when a NEW thread was created
(createdThreadId), but not when the message was in an existing thread.
The fix adds a fallback case: when threadChannel is set (we're in an
existing thread) but no new thread was created, explicitly route to
the thread's channel ID. This ensures all thread replies go to the
correct destination.
* feat(gateway): add register and awaitDecision methods to ExecApprovalManager
Separates registration (synchronous) from waiting (async) to allow callers
to confirm registration before the decision is made. Adds grace period for
resolved entries to prevent race conditions.
* feat(gateway): add two-phase response and waitDecision handler for exec approvals
Send immediate 'accepted' response after registration so callers can confirm
the approval ID is valid. Add exec.approval.waitDecision endpoint to wait for
decision on already-registered approvals.
* fix(exec): await approval registration before returning approval-pending
Ensures the approval ID is registered in the gateway before the tool returns.
Uses exec.approval.request with expectFinal:false for registration, then
fire-and-forget exec.approval.waitDecision for the decision phase.
Fixes#2402
* test(gateway): update exec-approval test for two-phase response
Add assertion for immediate 'accepted' response before final decision.
* test(exec): update approval-id test mocks for new two-phase flow
Mock both exec.approval.request (registration) and exec.approval.waitDecision
(decision) calls to match the new internal implementation.
* fix(lint): add cause to errors, use generics instead of type assertions
* fix(exec-approval): guard register() against duplicate IDs
* fix: remove unused timeoutMs param, guard register() against duplicates
* fix(exec-approval): throw on duplicate ID, capture entry in closure
* fix: return error on timeout, remove stale test mock branch
* fix: wrap register() in try/catch, make timeout handling consistent
* fix: update snapshot on timeout, make two-phase response opt-in
* fix: extend grace period to 15s, return 'expired' status
* fix: prevent double-resolve after timeout
* fix: make register() idempotent, capture snapshot before await
* fix(gateway): complete two-phase exec approval wiring
* fix: finalize exec approval race fix (openclaw#3357) thanks @ramin-shirali
* fix(protocol): regenerate exec approval request models (openclaw#3357) thanks @ramin-shirali
* fix(test): remove unused callCount in discord threading test
---------
Co-authored-by: rshirali <rshirali@rshirali-haga.local>
Co-authored-by: rshirali <rshirali@rshirali-haga-1.home>
Co-authored-by: Peter Steinberger <steipete@gmail.com>
When multiple agents with autoThread:true are @mentioned in the same
message, only the first agent successfully creates a thread. Subsequent
agents fail because Discord only allows one thread per message.
Previously, the failure was silently caught and the agent would fall
back to replying in the parent channel.
Now, when thread creation fails, the code re-fetches the message and
checks for an existing thread (created by another agent). If found,
the agent replies in that thread instead of falling back.
Fixes#7508
Fixes#5260
The DISCORD_THREAD_STARTER_CACHE Map was growing unbounded during
long-running gateway sessions, causing memory exhaustion.
This fix adds:
- 5-minute TTL expiry (thread starters rarely change)
- Max 500 entries with LRU eviction
- Same caching pattern used by Slack's thread resolver
The implementation mirrors src/slack/monitor/thread-resolution.ts
which already handles this correctly.
* fix: cap Discord gateway reconnect attempts to prevent infinite loop
The Discord GatewayPlugin was configured with maxAttempts: Infinity,
which causes an unbounded reconnection loop when the Discord gateway
enters a persistent failure state (e.g. code 1005 with stalled HELLO).
In production, this manifested as 2,483+ reconnection attempts in a
single log file, starving the Node.js event loop and preventing cron,
heartbeat, and other subsystems from functioning.
Cap maxAttempts at 50, which provides ~25 minutes of retry time
(with 30s HELLO timeout between attempts) before cleanly exiting
via the existing "Max reconnect attempts" error handler.
Closes#11836
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
* Changelog: note Discord gateway reconnect cap (#12230) (thanks @Yida-Dev)
---------
Co-authored-by: Yida-Dev <reyifeijun@gmail.com>
Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
Co-authored-by: Shadow <shadow@clawd.bot>
* fix: use .js extension for ESM imports of RoutePeerKind
The imports incorrectly used .ts extension which doesn't resolve
with moduleResolution: NodeNext. Changed to .js and added 'type'
import modifier.
* fix tsconfig
* refactor: unify peer kind to ChatType, rename dm to direct
- Replace RoutePeerKind with ChatType throughout codebase
- Change 'dm' literal values to 'direct' in routing/session keys
- Keep backward compat: normalizeChatType accepts 'dm' -> 'direct'
- Add ChatType export to plugin-sdk, deprecate RoutePeerKind
- Update session key parsing to accept both 'dm' and 'direct' markers
- Update all channel monitors and extensions to use ChatType
BREAKING CHANGE: Session keys now use 'direct' instead of 'dm'.
Existing 'dm' keys still work via backward compat layer.
* fix tests
* test: update session key expectations for dmdirect migration
- Fix test expectations to expect :direct: in generated output
- Add explicit backward compat test for normalizeChatType('dm')
- Keep input test data with :dm: keys to verify backward compat
* fix: accept legacy 'dm' in session key parsing for backward compat
getDmHistoryLimitFromSessionKey now accepts both :dm: and :direct:
to ensure old session keys continue to work correctly.
* test: add explicit backward compat tests for dmdirect migration
- session-key.test.ts: verify both :dm: and :direct: keys are valid
- getDmHistoryLimitFromSessionKey: verify both formats work
* feat: backward compat for resetByType.dm config key
* test: skip unix-path Nix tests on Windows