Files
openclaw/apps/macos
YuzuruS 3f00f0cbe8 fix: add operator.read and operator.write to default CLI scopes
The 2026.2.19-2 release tightened scope enforcement on the gateway
handshake, but the default CLI operator scopes only included admin,
approvals, and pairing. Cron announce delivery and sub-agent result
delivery use methods gated behind operator.write (e.g. "send", "poll"),
causing a scope-upgrade rejection: `gateway closed (1008): pairing
required`.

Add operator.read and operator.write to the default scope set across all
runtime bundles (Node.js, browser Control UI, macOS CLI, OpenClawKit).

Fixes #21787

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-22 16:35:07 +05:30
..
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00
2026-01-30 03:16:21 +01:00

OpenClaw macOS app (dev + signing)

Quick dev run

# from repo root
scripts/restart-mac.sh

Options:

scripts/restart-mac.sh --no-sign   # fastest dev; ad-hoc signing (TCC permissions do not stick)
scripts/restart-mac.sh --sign      # force code signing (requires cert)

Packaging flow

scripts/package-mac-app.sh

Creates dist/OpenClaw.app and signs it via scripts/codesign-mac-app.sh.

Signing behavior

Auto-selects identity (first match):

  1. Developer ID Application
  2. Apple Distribution
  3. Apple Development
  4. first available identity

If none found:

  • errors by default
  • set ALLOW_ADHOC_SIGNING=1 or SIGN_IDENTITY="-" to ad-hoc sign

Team ID audit (Sparkle mismatch guard)

After signing, we read the app bundle Team ID and compare every Mach-O inside the app. If any embedded binary has a different Team ID, signing fails.

Skip the audit:

SKIP_TEAM_ID_CHECK=1 scripts/package-mac-app.sh

Library validation workaround (dev only)

If Sparkle Team ID mismatch blocks loading (common with Apple Development certs), opt in:

DISABLE_LIBRARY_VALIDATION=1 scripts/package-mac-app.sh

This adds com.apple.security.cs.disable-library-validation to app entitlements. Use for local dev only; keep off for release builds.

Useful env flags

  • SIGN_IDENTITY="Apple Development: Your Name (TEAMID)"
  • ALLOW_ADHOC_SIGNING=1 (ad-hoc, TCC permissions do not persist)
  • CODESIGN_TIMESTAMP=off (offline debug)
  • DISABLE_LIBRARY_VALIDATION=1 (dev-only Sparkle workaround)
  • SKIP_TEAM_ID_CHECK=1 (bypass audit)