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yudao-ui-admin-vue3/src/components/bpmnProcessDesigner/package/penal/signal-message/SignalAndMessage.vue

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<template>
<div class="panel-tab__content">
<div class="panel-tab__content--title">
<span><Icon icon="ep:menu" style="margin-right: 8px; color: #555" />消息列表</span>
<XButton type="primary" title="创建新消息" preIcon="ep:plus" @click="openModel('message')" />
</div>
<el-table :data="messageList" border>
<el-table-column type="index" label="序号" width="60px" />
<el-table-column label="消息ID" prop="id" min-width="120px" show-overflow-tooltip />
<el-table-column label="消息名称" prop="name" min-width="120px" show-overflow-tooltip />
<el-table-column label="操作" width="110px">
<!-- 补充编辑移除功能相关 issuehttps://github.com/YunaiV/yudao-cloud/issues/270 -->
<template #default="scope">
<el-button link @click="openEditModel('message', scope.row, scope.$index)" size="small">
编辑
</el-button>
<el-divider direction="vertical" />
<el-button
link
size="small"
style="color: #ff4d4f"
@click="removeObject('message', scope.row)"
>
移除
</el-button>
</template>
</el-table-column>
</el-table>
<div
class="panel-tab__content--title"
style="padding-top: 8px; margin-top: 8px; border-top: 1px solid #eee"
>
<span><Icon icon="ep:menu" style="margin-right: 8px; color: #555" />信号列表</span>
<XButton type="primary" title="创建新信号" preIcon="ep:plus" @click="openModel('signal')" />
</div>
<el-table :data="signalList" border>
<el-table-column type="index" label="序号" width="60px" />
<el-table-column label="信号ID" prop="id" min-width="120px" show-overflow-tooltip />
<el-table-column label="信号名称" prop="name" min-width="120px" show-overflow-tooltip />
<el-table-column label="操作" width="110px">
<template #default="scope">
<el-button link @click="openEditModel('signal', scope.row, scope.$index)" size="small">
编辑
</el-button>
<el-divider direction="vertical" />
<el-button
link
size="small"
style="color: #ff4d4f"
@click="removeObject('signal', scope.row)"
>
移除
</el-button>
</template>
</el-table-column>
</el-table>
<el-dialog
v-model="dialogVisible"
:title="modelConfig.title"
:close-on-click-modal="false"
width="400px"
append-to-body
destroy-on-close
>
<el-form :model="modelObjectForm" label-width="90px">
<el-form-item :label="modelConfig.idLabel">
<el-input v-model="modelObjectForm.id" clearable />
</el-form-item>
<el-form-item :label="modelConfig.nameLabel">
<el-input v-model="modelObjectForm.name" clearable />
</el-form-item>
</el-form>
<template #footer>
<el-button @click="dialogVisible = false"> </el-button>
<el-button type="primary" @click="addNewObject"> </el-button>
</template>
</el-dialog>
</div>
</template>
<script lang="ts" setup>
import { ElMessageBox } from 'element-plus'
defineOptions({ name: 'SignalAndMassage' })
const message = useMessage()
const signalList = ref<any[]>([])
const messageList = ref<any[]>([])
const dialogVisible = ref(false)
const modelType = ref('')
const modelObjectForm = ref<any>({})
const rootElements = ref()
const messageIdMap = ref()
const signalIdMap = ref()
const editingIndex = ref(-1) // 正在编辑的索引,-1 表示新建
const modelConfig = computed(() => {
const isEdit = editingIndex.value !== -1
if (modelType.value === 'message') {
return {
title: isEdit ? '编辑消息' : '创建消息',
idLabel: '消息ID',
nameLabel: '消息名称'
}
} else {
return {
title: isEdit ? '编辑信号' : '创建信号',
idLabel: '信号ID',
nameLabel: '信号名称'
}
}
})
const bpmnInstances = () => (window as any)?.bpmnInstances
// 生成规范化的ID
const generateStandardId = (type: string): string => {
const prefix = type === 'message' ? 'Message_' : 'Signal_'
const timestamp = Date.now()
const random = Math.random().toString(36).substring(2, 6).toUpperCase()
return `${prefix}${timestamp}_${random}`
}
const initDataList = () => {
console.log(window, 'window')
rootElements.value = bpmnInstances().modeler.getDefinitions().rootElements
messageIdMap.value = {}
signalIdMap.value = {}
messageList.value = []
signalList.value = []
rootElements.value.forEach((el) => {
if (el.$type === 'bpmn:Message') {
messageIdMap.value[el.id] = true
messageList.value.push({ ...el })
}
if (el.$type === 'bpmn:Signal') {
signalIdMap.value[el.id] = true
signalList.value.push({ ...el })
}
})
}
const openModel = (type) => {
modelType.value = type
editingIndex.value = -1
modelObjectForm.value = {
id: generateStandardId(type),
name: ''
}
dialogVisible.value = true
}
const openEditModel = (type, row, index) => {
modelType.value = type
editingIndex.value = index
modelObjectForm.value = { ...row }
dialogVisible.value = true
}
const addNewObject = () => {
if (modelType.value === 'message') {
// 编辑模式
if (editingIndex.value !== -1) {
const targetMessage = messageList.value[editingIndex.value]
// 查找 rootElements 中的原始对象
const rootMessage = rootElements.value.find(
(el) => el.$type === 'bpmn:Message' && el.id === targetMessage.id
)
if (rootMessage) {
rootMessage.id = modelObjectForm.value.id
rootMessage.name = modelObjectForm.value.name
}
} else {
// 新建模式
if (messageIdMap.value[modelObjectForm.value.id]) {
message.error('该消息已存在请修改id后重新保存')
return
}
const messageRef = bpmnInstances().moddle.create('bpmn:Message', modelObjectForm.value)
rootElements.value.push(messageRef)
}
} else {
// 编辑模式
if (editingIndex.value !== -1) {
const targetSignal = signalList.value[editingIndex.value]
// 查找 rootElements 中的原始对象
const rootSignal = rootElements.value.find(
(el) => el.$type === 'bpmn:Signal' && el.id === targetSignal.id
)
if (rootSignal) {
rootSignal.id = modelObjectForm.value.id
rootSignal.name = modelObjectForm.value.name
}
} else {
// 新建模式
if (signalIdMap.value[modelObjectForm.value.id]) {
message.error('该信号已存在请修改id后重新保存')
return
}
const signalRef = bpmnInstances().moddle.create('bpmn:Signal', modelObjectForm.value)
rootElements.value.push(signalRef)
}
}
dialogVisible.value = false
// 触发建模器更新以保存更改
saveChanges()
initDataList()
}
const removeObject = (type, row) => {
ElMessageBox.confirm(`确认移除该${type === 'message' ? '消息' : '信号'}吗?`, '提示', {
confirmButtonText: '确 认',
cancelButtonText: '取 消'
})
.then(() => {
// 从 rootElements 中移除
const targetType = type === 'message' ? 'bpmn:Message' : 'bpmn:Signal'
const elementIndex = rootElements.value.findIndex(
(el) => el.$type === targetType && el.id === row.id
)
if (elementIndex !== -1) {
rootElements.value.splice(elementIndex, 1)
}
// 触发建模器更新以保存更改
saveChanges()
// 刷新列表
initDataList()
message.success('移除成功')
})
.catch(() => console.info('操作取消'))
}
// 触发建模器更新以保存更改
const saveChanges = () => {
const modeler = bpmnInstances().modeler
if (!modeler) return
try {
// 获取 canvas通过它来触发图表的重新渲染
const canvas = modeler.get('canvas')
// 获取根元素Process
const rootElement = canvas.getRootElement()
// 触发 changed 事件,通知建模器数据已更改
const eventBus = modeler.get('eventBus')
if (eventBus) {
eventBus.fire('root.added', { element: rootElement })
eventBus.fire('elements.changed', { elements: [rootElement] })
}
// 标记建模器为已修改状态
const commandStack = modeler.get('commandStack')
if (commandStack && commandStack._stack) {
// 添加一个空命令以标记为已修改
commandStack.execute('element.updateProperties', {
element: rootElement,
properties: {}
})
}
} catch (error) {
console.warn('保存更改时出错:', error)
}
}
onMounted(() => {
initDataList()
})
</script>